dc.contributor.author |
Caldarone, Adriana |
|
dc.date.accessioned |
2020-06-23T09:58:19Z |
|
dc.date.available |
2020-06-23T09:58:19Z |
|
dc.date.issued |
2020-11-11 |
|
dc.identifier.uri |
http://hdl.handle.net/10900/101774 |
|
dc.identifier.uri |
http://nbn-resolving.de/urn:nbn:de:bsz:21-dspace-1017742 |
de_DE |
dc.identifier.uri |
http://dx.doi.org/10.15496/publikation-43153 |
|
dc.description.abstract |
In the last years there has been a revolution in the use of cultural heritage from
a communicative and interactive point of view: the user looks for exciting experiences
and a new “contact” with the site. So, we have to propose innovative
means of communication and learning to meet these changing needs. The field
of archeology and historical reconstruction of buildings, provides new ideas for
research in this field: the three-dimensional reconstruction of historical and
cultural buildings involves the ludic sector, and it is also effective for the diffusion
of the historical sites. The paper aims to promote a methodology that begins
from the reconstruction of documentary sources and archaeological excavation,
it shapes a three dimensional model and prints a real prototype. Printed
object can be perceived better and offers both a visual and a tactile approach.
The possibility of integrating the physical object with augmented reality systems,
appears to be today the innovative field of research of this methodology.
Also, this system makes possible an immersive perception of the site. Dissemination
moves from the bidimensional area into the three-dimensional reality of
space that surrounds the “user”. |
en |
dc.language.iso |
en |
de_DE |
dc.publisher |
Universität Tübingen |
de_DE |
dc.rights |
cc_by-nc-nd |
de_DE |
dc.rights.uri |
http://creativecommons.org/licenses/by-nc-nd/3.0/de/deed.de |
de_DE |
dc.rights.uri |
http://creativecommons.org/licenses/by-nc-nd/3.0/de/deed.en |
en |
dc.subject.classification |
Kommunikation , Verbreitung , Kulturerbe |
de_DE |
dc.subject.ddc |
930 |
de_DE |
dc.subject.other |
3D printing |
en |
dc.subject.other |
mixed reality |
en |
dc.subject.other |
communication |
en |
dc.subject.other |
dissemination |
en |
dc.subject.other |
cultural heritage |
en |
dc.title |
Mixed Reality, 3D Printing, and Storytelling: Methodologies for the Creation of Multi-Sensory Scenarios in the Field of Cultural Heritage |
en |
dc.type |
ConferencePaper |
de_DE |
utue.publikation.fachbereich |
Archäologie |
de_DE |
utue.publikation.fakultaet |
5 Philosophische Fakultät |
de_DE |
utue.opus.portal |
caadamw |
de_DE |
utue.publikation.noppn |
yes |
de_DE |