How Learners' Visuospatial Ability and Different Ways of Changing the Perspective Influence Learning About Movements in Desktop and Immersive Virtual Reality Environments

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How Learners' Visuospatial Ability and Different Ways of Changing the Perspective Influence Learning About Movements in Desktop and Immersive Virtual Reality Environments

Autor(en): Brucker, Birgit; Pardi, Georg; Uehlin, Fabienne; Moosmann, Laura; Lachmair, Martin; Halfmann, Marc; Gerjets, Peter
Tübinger Autor(en):
Brucker, Birgit
Pardi, Georg
Uehlin, Fabienne
Halfmann, Marc
Gerjets, Peter
Erschienen in: Educational Psychology Review (2024), Bd. 36 (3), Article 65
Verlagsangabe: New York : Springer/plenum Publishers
Sprache: Englisch
Referenz zum Volltext: http://dx.doi.org/10.1007/s10648-024-09895-w
ISSN: 1040-726X
DDC-Klassifikation: 150 - Psychologie
Dokumentart: Wissenschaftlicher Artikel
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